Video Game Design and Development student based in North Stonington, CT, specializing in 3D modeling and asset creation for game projects.

Modeling / Texturing Tutorial

A tutorial series created to demonstrate an understanding of technical communication and the ability to relay advanced concepts.

Personal Projects

A selection of game ready assets done between 2024 - 2025

Game Projects

Deep Siege

A collaborative 20-week project where a team of five designed, developed, and published a video game. Personally led the creation of key 3D assets and integrated gameplay elements using Unity, ensuring a polished and cohesive final product.